I describe our step-by-step process for adding new components to the design system at Beamery. This process gives clear guidance to contributors and ultimately helps us to evolve the system.
Long-lasting design systems need solid foundations. Sometimes this requires taking a step back.
It’s increasingly clear that the tools we use shape the work we do in all sorts of ways, so picking the right tool for your task is absolutely critical. And even more so when you’re trying to pick a tool to be used by a diverse team spread around the world.
The design industry speaks English. The articles we read, the tools we use, the conferences we attend: we all speak the same language when it comes to design.
An opinion has formed In the Russian design community and is increasingly being encountered, that the hype that emerged in recent years around design systems is nothing more than a bubble inflated around a long-standing topic, and the authors involved in this matter speculate on old concepts.
Many Russian companies showed their achievements in design systems recently. Yuri Vetrov and I have been working on design systems for a long time and decided to give an jump-start to their development in Russia – we launched the collection called Design Systems Club.
Mail.Ru Group design team has been updating and standardising products for several years. We have formed a robust design system for media projects, mobile web and partially productivity services, while other products are gradually being connected.
When working in a product team on one or several projects, we inevitably come to the need to organize a common process and workspace. Someone solves this issue by adding tools for collaboration, someone even builds their product around it. However, we turned to the experience of our closest fellows — engineers.